Convert FBX to USDZ

Convert FBX files to USDZ locally, completely free and with maximum privacy.

Drag and drop your files here

or click to browse local files (large files supported, limited only by browser RAM)

Upload Files

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How to convert FBX to USDZ

  1. Drop your .fbx files above, or click Upload Files. You can add many files at once.
  2. USDZ is already selected as the output. Open the settings (gear icon) to fine-tune the result.
  3. Click Convert All. Assimp and three.js runs inside your browser through WebAssembly; nothing is uploaded.
  4. Download your .usdz files as soon as each one finishes.

What to know about FBX to USDZ conversion

  • Geometry, materials and embedded textures are preserved in the USDZ output when the source contains them.
  • Textures must be embedded in the FBX file; references to separate texture files cannot be resolved in the browser.

FBX vs USDZ

FeatureFBX (Autodesk FBX)USDZ (Universal Scene Description (Zip))
Materials and texturesYesYes
Animation and riggingYesYes
Best forgame engines and character animation pipelinesAR Quick Look on iPhone and iPad
Opens inMaya, 3ds Max, Blender, Unity and UnrealiOS, iPadOS, macOS and Reality Composer

FBX (Autodesk FBX): A proprietary 3D interchange format widely used by game engines, Maya, 3ds Max, and Blender.

USDZ (Universal Scene Description (Zip)): Apple's AR Quick Look format based on Pixar USD, viewable natively on iPhone and iPad.

Conversion options

  • Custom output file name

Frequently asked questions

Is it safe to convert FBX to USDZ here?

Yes. Your files are processed entirely on your own device by WebAssembly code running in the browser. They are never uploaded, so nobody else can see them, and the converter keeps working even if your connection drops after the page loads.

Is there a file size limit?

There is no server-side limit. The only limit is the memory available to your browser, typically 1.5–4 GB on desktop computers.

Can I convert several FBX files at once?

Yes. Add as many files as you like; they are converted in parallel according to your device's CPU cores, and you can apply the same settings to all of them.

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