Convert X to USDZ

Convert X files to USDZ locally, completely free and with maximum privacy.

Drag and drop your files here

or click to browse local files (large files supported, limited only by browser RAM)

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How to convert X to USDZ

  1. Drop your .x files above, or click Upload Files. You can add many files at once.
  2. USDZ is already selected as the output. Open the settings (gear icon) to fine-tune the result.
  3. Click Convert All. Assimp and three.js runs inside your browser through WebAssembly; nothing is uploaded.
  4. Download your .usdz files as soon as each one finishes.

What to know about X to USDZ conversion

  • Geometry, materials and embedded textures are preserved in the USDZ output when the source contains them.

X vs USDZ

FeatureX (DirectX Model)USDZ (Universal Scene Description (Zip))
Materials and texturesYesYes
Animation and riggingYesYes
Best formodels from legacy DirectX gamesAR Quick Look on iPhone and iPad
Opens inBlender (with add-ons) and older DirectX toolsiOS, iPadOS, macOS and Reality Composer

X (DirectX Model): The legacy Microsoft DirectX mesh format used by older games.

USDZ (Universal Scene Description (Zip)): Apple's AR Quick Look format based on Pixar USD, viewable natively on iPhone and iPad.

Conversion options

  • Custom output file name

Frequently asked questions

Is it safe to convert X to USDZ here?

Yes. Your files are processed entirely on your own device by WebAssembly code running in the browser. They are never uploaded, so nobody else can see them, and the converter keeps working even if your connection drops after the page loads.

Is there a file size limit?

There is no server-side limit. The only limit is the memory available to your browser, typically 1.5–4 GB on desktop computers.

Can I convert several X files at once?

Yes. Add as many files as you like; they are converted in parallel according to your device's CPU cores, and you can apply the same settings to all of them.

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